Skylanders: Imaginators

Studio: Toys For Bob/Activision

Job Title: Associate Game Designer

Focus: Boss and Enemy Design, Combat Encounter Design, Enemy Placements

Engine: TFB Tool

Details:

  • Created boss fights, enemy behaviors, theatrics, combat encounters and area blockouts using Vicarious Visions proprietary Laboratory and Alchemy tools and engine

  • Worked closely with concept artists, animators, level designers, environment artists, and engineers to develop readable and challenging yet fun enemies and combat zones


 

Doomlander Boss

Bowslinger

One of Kaos’ Doomlanders, this boss attacks by shooting seven arrows in a 180 degree horizontal array, and then teleports to different waypoints in the arena before attacking again. The Bowslinger’s second attack phase adds and an alternate attack that shoots three homing arrows. During the third phase other enemies are summoned to slow to player.

 

Swamp Enemies

Splatterpillar

These large, horned caterpillars charge a the player, but when the player is near, they slam their horns into the ground to perform an electrified area attack.

Frightening Bugs

Frightening Bugs lob balls of energy from their abdomens at the player.

 

Zapper Bugs

Attacking in swarms, zapper bugs fly in and try to sting the player with their electrified abdomens.

Glob Goblins

Glob Goblins can enter a combat area by jumping out of the water. They attack by lunging at the player and stabbing downward with their sparking spears.


Temple Enemies

Tribal Trouble

This enemy slams balls of energy into the ground which arc and bounce towards the player, exploding on contact.

Voodoom Dolls

Voodoom Dolls swing their axes down upon the player.


Troll Enemies

Troll Poacher

Troll Poachers try to keep their distance and attack by shooting at the player.

Troll Cannon Crasher

These heavy enemies attack by smashing the spiked butts of their cannons into the ground, and firing a mortar round at the player.


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Crash Bandicoot 4: It's About Time

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Skylanders: Trap Team