Crash Bandicoot 4: It’s About Time

Studio: Toys For Bob/Activision

Job Title: Associate Level Designer

Focus: Level Design, Ambient Creature Design

Engine: Unreal 4

Details:

  • Designed fun and challenging 2d and 3d platforming levels in Unreal Engine 4, combining classic Crash gameplay with new mechanics and twists on old ones

  • Collaborated closely with concept artist, environment artist, and engineering to create dynamic and engaging play spaces

  • Prototyped jetboard player vehicle for use in multiple levels

  • Developed and implemented all ambient and interactable non-enemy creatures

  • Worked as part of a multidisciplinary team, regularly receiving and providing feedback for quick iteration of level areas, and maintaining shared documentation


 

Level: The Crate Esape


 
 

 Level: Run It Bayou


 
 

Level: No Dillo Dallying


 
 

Level: Stowing Away

This level was also featured in youtube game reviewer Tealgamemaster’s “10 BEST LEVELS in Crash Bandicoot 4 It's About Time.”

 

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